minigame 20
- FDK Olympics — Mini Golf, Pool and Pixel Pong in One App
- The First Outside Library in My Monorepo, the planck Physics Engine — Decisions Made Building Castle Topple
- One Week After Launching 14 Games on the Same Day — Closing a Launch With D+1 and D+7 Checks
- 27 Languages Were Inheriting the English Screenshots — The Pipeline That Shot and Uploaded 43 Japanese Screenshots
- Rewriting 45 Japanese Store Listings From Machine Translation to Real Japanese — Genre Words in Titles and Avoiding Trademarks
- All Four Rejected by CrazyGames — I Am Stopping Here
- Five Games That Need No Words — Looking Back on the Retro Five Launch
- Back to CrazyGames — After Three Rejections, One New Game Submitted as "Siege King"
- I Submitted Three Games to CrazyGames and All Three Were Rejected the Same Day — Plus How I Got Hooked on Ragdoll Archers
- Adding Play Console "Tags" to 53 Apps in a Day — Automating a Menu That Has No API
- Applying for the Google Play Games on PC "Playable" Badge — How I Checked 52 Games on the Emulator in One Day
- Nine Board Games on One Engine — Looking Back on the Eight Days to the October 9 Launch
- More Modes, Not More Apps — Looking Back on Reaction Challenge's Eight Modes
- I Added Google Play Games Leaderboards to 22 Games, Then Removed 20 — One Place in Code, Blocked by the Cloud Project Limit
- Two Bugs Hiding in the Instant a Screen Changes — A Speed Divided by Nothing and a Tap That Lingered
- Adding Record Tabs to a Leaderboard With No Read API — 20 Mini Games
- Why a 100dvh Container Still Scrolls — The targetSdk 35+ Edge-to-Edge Trap
- Why the Consent Sheet Never Appeared — I Wrote the Rule Down and Never Applied It to the Existing Apps
- Apps in Toss Functional Push — Three Weeks of Mistakes, Written Down
- Shipping Six Mini Games at Once — A Five-Day Retrospective